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A place for users of OGRE to debate Tips and activities of utilitising OGRE of their games / demos / apps.
crucio777 wrote:so my concern is how to integrate ogre 3d into my very own game motor , all of the tutorials out there only demonstrate how to add libraries to it (I'm sorry if I'm lacking anything)
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MMO game I tend to Feel there is certainly an evil MMO spirit overseeing the marketplace, more than likely weeding the small MMO's out in it's Everlasting craving for giant and epic kinds.
Re: integrating ogre 3d into a game engie Quotation 0 login to similar to this post Put up by crucio777 » Fri Oct baca di sini 12, 2012 three:00 pm i could be possibly utilizing physx or bullet (likely physx) i are going to be placing out networking for now if i had to concentrate on parkour i really have to use physics , in any case i just saw every one of the rendering pipeline things it does not demonstrate tips on how to use ogre 3d using a game engine or i am not looking at a little something
i imagined It could be something like this but how am i designed to have the sdk/resource work Together with the game motor just duplicate the sdk/resource to my game directory and afterwards phone ogre in the principle loop ?
crucio777 wrote:so my concern is the best way to combine ogre 3d into my very own game engine , all of the tutorials available only exhibit how to include libraries to it (i am sorry if I'm lacking some thing)
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